A new day has dawned and the Age of Sigmar is here! The internet has exploded with all sorts of reactions. From the positive
The photography coming out for Age of Sigmar is fantastic. Loads of atmosphere. When the GW production wheels turn, they do it so very well.
— Carl Brown (@athousandhats) July 4, 2015
to some less than impressed views on some of the more quirky rules in Age of Sigmar.
So in #AoS you can get bonuses if you dance, or "pretend to ride an imaginary horse"… Lack of points is the least of this game's issues…
— Mike Taylor (@mike3838) July 4, 2015
To a tweet from Vidpui that sums it up quite nicely
And then there was this news:
Mantic to post Kings of War rules for free
— Tabletop Gaming News (@tgn_news) July 3, 2015
Let’s face it, this is a pretty obvious tactic. I’m impressed by it, however, what was the rulebook that I got as part of a Kickstart campaign four years ago? And is it being superceded by a new rule book? Having just looked at Kickstarter, I just realised it was four years ago. Time flies when you’re gaming.
Apparently, there is going to be a big move TO Kings of War FROM Age of Sigmar. From what I can see, transporting my existing models from Games Workshop to Mantic’s game is fine for me, but is it a sustainable business model from Mantic’s point of view? Having looked at the Mantic line of miniatures, I am not likely to dump all of my Warhammer miniatures for Mantic miniatures; they don’t impress me.
So on such an auspicious day, an old man feels the need to get amongst it. As a bastion of the Warhammer scene, Hampton Games Club was a great place to get an idea of what was going on. Upon entering the builing, I wasn’t assaulted by the over powering sense of defeat and woe that I half expected. In fact, two games of Age of Sigmar were underway at the time. One game I was particularly drawn to was between the Dwellers Below own Chris Cousens and Lachie Mulcahy. Both are “big names” in the Melbourne Warhammer scene. And from watching the game, confusion over new rules aside, it was going rather well. There was neither gnashing of teeth nor wailing of doom. Both Chris and Lachie seemed to be enjoying their game of Age of Sigmar.
Lachie’s aptitude with rolling dice was such that his hands appear as a blur. He has No-Shadow-Dice-Rolling style.
On the other side of the hall a game of eigth edition was also underway. There are definitely going to be gamers who are going to keep the Old World alive.
Keeping eighth edition alive is, unfortunatley, an exercise in futility. The main reason being that finding new opponents (and possibly) tournaments is going to be hard. As old players drop off or move on, where are the new blood going to come from? Certainly, there may be an explosion of second hand purchases going on and there will be no end of “rage quitters” dumping old Army books in favour of … something else. This is still a very finite number of players picking up eighth edition.
I’m still … disappointed, I think, that twenty-five-ish years of history is wiped out. Games Workshop’s fluff was amazing. And it should be after such a long time.
So what then is the future for the Age of Sigmar? From inital reactions I would have to say it’s positive. Players ae adapting to the new rules enthusiastically and coming to terms with some of the limitations that Age of Sigmar brings to the table. I have NO idea what will happen to competitive play. Maybe Games Workshop have something in the works.
Or, more ominously as fellow Hamptonite pointed out, this is the end of Games Workshop’s fantasy battle game. They do a lot better from Warhammer 40000, financially. Perhaps the Age of Sigmar is just a final swan song, a gentle passing of the fantasy setting to concentrate on the grim-dark setting. As an optmist, I choose to look at the Age of Sigmar as a new dawning full of promise. A future where I will get an army finished a lot more easily now and even encourage the Son to have a few games with his old Dad.
The Old Word is dead and the Age of Sigmar is upon us. Long live Warhammer!