SinSynn over on House of Paincakes is looking for a new game and there were a couple of points that I wanted to pick up on.
There are a bunch of different ways you can view the current state of miniature tabletop gaming. When you take into consideration the insane amount of Kickstarter campaigns, all the new games coming down the pipeline from companies we already know, like Mantic teaming up with…(wait for it)…Topps (yes, the baseball card guys) to bring us Mars Attacks!, all the up-and-comers out there (I really like the looks of Freebooter’s Fate, fer instance), and even older games making a comeback (Robotech, anyone?), one person might think we’re heading for a new, golden age of minigaming.
Another person might see it as oversaturation, and soon the whole thing will implode, like the comic book industry did back in the day, or the video game industry did, way back when Atari was burying ET cartridges somewhere in the desert…
Me? I’m not sure what’ll happen, or when, but jeez- is there room for all of these games? Honestly, I don’t know, but I have spent a fair amount of time perusing the web, looking for…something, I dunno.
The rest of the article goes on to justify some of the reasons for moving from Flames of War to Infinity or another system, I was drawn to the first paragraph. The idea that there is oversaturation of the market is one that fills me with equal amounts of horror and excitement.
How much gaming can one gamer take?
With the advent of crowd funding lead by Kickstarter, Indiegogo and their ilk, it seems that you can’t roll a D6 without it landing on a new game. With an “oversaturation” of games, what’s the breaking point? Big companies like Games Workshop and Privateer Press built their business up; with Kickstarter (apparently) I can have a mediocre idea but the right name attached to it and some decent social networking skills and BAM! there’s my million dollars to go to production. Long term, I don’t think that a mediocre product would have the longevity to make it, but if there’s that initial interest, who knows?
Will “oversaturation” lead to a more fiercely competitive market space where game developers have to have the newest, brightest and shiniest thing to get our attention? Also, when did CMoN become a game publisher?!
See, my hobby ADD is already kicking into overdrive?!
The failure of Rick Priestly’s Kickstarter, Beyond the Gates of Antares, begs another question? What the F#CK?! Rick-phreakin-Priestly had a bad idea? I had to check to make sure this wasn’t Bizzaro world for a minute.
Regrettably, these days I am all grown up and my family are taking away from time to play with toy soldiers. Much like blogging, I leave toy soldiers until after dark when everyone is asleep and a small Jack Russel sleeps on my feet to keep them warm.
I was always more of a painter than a player anyway.
Warhammer 40000 has lost it’s sheen to the point that my armies packed away in cases plot my demise if they don’t get some action soon! Infinity is holding my attention pretty well, skirmish level, far future setting; it’s all good. And then there’s Malifaux; steampunk-wild-west-esque goodness. With the public beta version two due at the end of May 2013 and it’s eventual release, I’m all skirmished out. Dark Age as well, has a spot in my collection; the rules were a bit stinky, but they’re updating too. The miniatures for Dark Age are AAAAAMAAAAZING! I love Brom’s artwork turned into miniatures.
I think that the one big factor is what is being played at my local gaming club? It seems that every other week someone rocks up with some new game and my stretched resources (and devestated attention span) can’t keep up.
I think I’ll stick with known quantities, Robotech is kinda enticing, but I think I’ll let it drop first and then see what happens.
Ooooh, hobby ADD kicks in … Star Wars space battles …